Update 1.2.2 - Further polish and guess what area got changed again
...yeah, it's the Gravity Station.
Overall I'm pretty happy with the 1.2 Gravity Station overhaul, still keeping the essence of what I was going for with the area while not expecting so much perfection from the player.
Then again a couple of design flaws still were around, mainly places where you had to know what was coming to survive. When designing those levels I had in mind people would default to holding the forwards key in those situations. Even then, and even with the help of the arrow signs players had too little time to react.
So care has been put into making sure that players are not actually put in any situation where they get killed without being able to react, and gave a bit more leeway on the tighter levels to reduce frustration.
Main changes:
-Further polished the Gravity Station area, also fixing its bosses ending cutscene
-Changed the Final Test to make it less confusing
-Last save of the Slime Pool's 1st half was a bit of a friction spot with players, so it has been adjusted to have a less annoying start and end
-QOL and fixes
Files
Get BONK: An Interactive Exposition
BONK: An Interactive Exposition
Adventure into an expo and find a way out!
Status | Released |
Author | UbersawMedic |
Genre | Platformer |
Tags | Exploration, Fangame |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Update 1.2.3 - The Laser UpdateApr 11, 2023
- Update 1.2.1 - QOL and endgame polishMar 17, 2023
- Update 1.2.0 - Gravity Area Rework!Mar 14, 2023
- Update 1.1.1Mar 12, 2023
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